Phoenix

Strength ・ Ranged ・ Medium

Support 2Nuker 3Initiator 2Escape 2Disabler 1

Patch 7.41f2026-09-15 released ・ Game data Client 6969(Oct 27 2026)

Stats

Attributes (base and gain per level)
  • Strength23 (+3.3/Lv)
  • Agility12 (+1.5/Lv)
  • Intelligence16 (+1.8/Lv)
Attack
  • Damage21–31
  • Base attack time1.7s
  • Base attack speed100
  • Attack range500
  • Attack point0.35s
  • Projectile speed1100
Defense and movement
  • Base armor-1
  • Magic resistance25%
  • Movement speed280
  • Turn rate0.9
  • Health regen2
  • Vision (day / night)1800 / 800

These are the base values written in the game files. Totals derived from attributes (HP, mana, armor) depend on engine-side formulas, so no estimated values are shown.

Recommended items

Items the in-game shop recommends for this hero (curated by Valve). These are not win-rate statistics.

Abilities

Icarus Dive

Cooldown 40 / 35 / 30 / 25sMAGICAL
ActiveCooldown 40 / 35 / 30 / 25s

Phoenix dives forward in an arc with a fixed distance in the targeted direction, dealing damage over time and slowing the movement speed of any units it comes into contact with, and then orbiting back to its original position. If Phoenix casts Supernova, the dive ends.

Raw values (from the game files)(9)
%HP COST15
DIVE LENGTH1100 / 1200 / 1300 / 1400
dash_width500
hit_radius200
BURN DURATION4
DAMAGE PER SECOND20 / 40 / 60 / 80
burn_tick_interval0.2
%MOVE SLOW10 / 15 / 20 / 25
dive_duration2.0
  • Icarus Dive has a 2.0 second travel duration, and can be cancelled by casting the ability again while in flight.

Fire Spirits

Cooldown 50 / 40 / 30 / 20sMana 100Range 1400MAGICAL
ActiveCooldown 50 / 40 / 30 / 20sMana 100Range 1400

Summons 4 fire spirits that circle around Phoenix. Each spirit can be launched independently at a targeted area of effect. Affected enemy units take damage over time and have their attack speed greatly reduced.

Raw values (from the game files)(9)
%HP COST20
SPIRIT DURATION20
spirit_speed1000
RADIUS200
BURN DURATION4.0
ATTACK SPEED SLOW-35 / -70 / -105 / -140
DAMAGE PER SECOND20 / 40 / 60 / 80
spirit_count5
tick_interval0.2
  • Fire Spirits reveal the area they strike for 1 second.
Patch history
7.41d2026-06-04
  • Attack Speed Slow decreased from 50/80/110/140 to 35/70/105/140

Sun Ray

Cooldown 30sMana 100 / 110 / 120 / 130Range 1200MAGICAL
ActiveCooldown 30sMana 100 / 110 / 120 / 130Range 1200

Phoenix expels a beam of light at the cost of its own health. The beam damages enemies and heals allies for a base amount plus a percentage of their max health. The percentage increases as the beam continues to fire.

Raw values (from the game files)(11)
%HEALTH COST PER SECOND5
BASE DAMAGE PER SECOND15 / 20 / 25 / 30
%MAX HEALTH AS DAMAGE1.5 / 3 / 4.5 / 6.0
BASE HEAL PER SECOND7 / 10 / 13 / 16
%MAX HEALTH AS HEAL0.4 / 0.8 / 1.2 / 1.6
radius130
tick_interval0.2
forward_move_speed250
turn_rate_initial250
turn_rate25
%MAX FOCAL POINT MULTIPLIER0
  • Sun Ray has a width of 130 units, and a length of 1200 units.
  • Sun Ray is canceled if Phoenix gets stunned, silenced, cycloned, hexed or slept.
  • Phoenix can use items and abilities without canceling Sun Ray.
Patch history
7.41c2026-05-06
  • Max Health as Heal per second decreased from 0.5/1/1.5/2% to 0.4/0.8/1.2/1.6%
7.41b2026-04-07
  • Aghanim's Shard no longer slows affected enemies by 10%Aghanim's Shard
7.402025-12-15
  • Health Cost per second decreased from 6% to 5%
  • Base Damage per second rescaled from 14/20/26/32 to 15/20/25/30
  • Max Damage rescaled from 1.25/2.75/4.5/6.75% to 1.5/3/4.5/6%

Toggle Movement

Active

Toggles slow forward movement during Sun Ray firing.

  • Sun Ray allows Phoenix to move over cliffs and trees.

Dying LightInnatePassive

Passive

Phoenix deals 3.5% of its missing health as magic damage to all enemies in a 400 radius every second.

Raw values (from the game files)(3)
radius400
damage_pct3.5
tick_interval0.2
  • Dying Light deals damage while Phoenix is transformed during Supernova.
Patch history
7.41c2026-05-06
  • Missing Health as Damage decreased from 4% to 3.5%
7.412026-03-24
  • New innate ability
  • Phoenix deals 4% of its missing health as magic damage to all enemies in a 400 radius every second. Damage tick rate: 0.2s
  • This effect is also present during Supernova
  • Damage is calculated as if Phoenix was still present with the same health and health regen it had at the moment of the cast

Supernova

Cooldown 120sMana 150 / 200 / 250Range 450MAGICAL
ActiveCooldown 120sMana 150 / 200 / 250Range 450

The Phoenix willingly ends its current life for the chance to be reborn. Transforms into a burning sun that scorches enemies in a huge area. The sun can be destroyed by attacks from enemy Heroes. After 6.0 seconds the sun explodes, stunning all nearby enemies while restoring Phoenix to full health and mana with refreshed abilities. DISPEL TYPE: Strong Dispel

Raw values (from the game files)(5)
RADIUS1200
DAMAGE PER SECOND50 / 80 / 110
tick_interval0.2
STUN DURATION1.6 / 2 / 2.4
ATTACKS TO DESTROY6 / 8 / 10
Patch history
7.41c2026-05-06
  • Damage per second decreased from 60/90/120 to 50/80/110

Launch Fire Spirit

Cooldown 0 / 0 / 0 / 0sMana 0 / 0 / 0 / 0Range 1400MAGICAL
ActiveCooldown 0 / 0 / 0 / 0sMana 0 / 0 / 0 / 0Range 1400

Each fire spirit can be launched independently at a targeted area of effect. Affected enemy units take damage over time and have their attack speed greatly reduced.

Raw values (from the game files)(9)
%HP COST20
SPIRIT DURATION20.0 / 20.0 / 20.0 / 20.0
spirit_speed1000 / 1000 / 1000 / 1000
RADIUS200
BURN DURATION4.0
ATTACK SPEED SLOW-35 / -70 / -105 / -140
DAMAGE PER SECOND20 / 40 / 60 / 80
spirit_count5
tick_interval0.2
  • Fire Spirits reveal the area they strike for 1 second.

Stop Icarus Dive

Active

Immediately cancels the dive.

Stop Sun Ray

Active

Immediately stops the Sun Ray.

Talents

Level 25+2 Supernova Hit Count+1000 Icarus Dive Cast Range
Level 20+1.25% Max Health Sun Ray Damage+0.6s Supernova Stun Duration
Level 15+20 Fire Spirits Damage Per Second+25 Health Regen
Level 10+25% Icarus Dive Slow+1% Dying Light Missing Health as Damage

One of the two per level is chosen. They appear in the order registered in the game files.

Patch history (hero and talents)

7.41d2026-06-04
Talents
  • Level 20 Talent Max Health Sun Ray Damage decreased from +1.5% to +1.25%
7.41b2026-04-07
  • Base Attack Range decreased from 525 to 500
7.412026-03-24
  • Removed Blinding Sun innate ability
Talents
  • Level 10 Talent +0.5% Blinding Sun Miss Chance replaced with +1% Dying Light Missing Health as Damage
7.402025-12-15
Talents
  • Level 15 Talent Health Regen increased from +20 to +25

Background

Alone across an untouched darkness gleamed the Keeper's first sun, a singular point of conscious light fated to spread warmth into the empty void. Through aeons beyond count, this blinding beacon set to coalescing its incalculable energy before bursting forth the cataclysmic flare of supernova. From this inferno raced new beacons, star progeny identical to its parent, who journeyed an unlit ocean and settled in constellatory array. In time, they too would be made to propagate through supernova flame. So would this dazzling cycle of birth and rebirth repeat until all skies hewn of Titan toil deigned to twinkle and shine. By this ageless crucible the star that mortals would come to call Phoenix collapsed into being, and like its ancestors was thrust into an endless cosmos to find a place among its stellar brethren. Yet curiosity toward that which the dimming elders comfort in the darkness consumed the fledgling, and so over long cycles it inquired and studied. It learned that among worlds both whole and broken would soon stir a nexus of remarkable variety locked in an enduring conflict of cosmic consequence, a plane which would find itself in need of more influence than a dying sun's distant rays could provide. Thus this infant son of suns took terrestrial form, eagerly travelling to shine its warmth upon those who may need it most, and perhaps seize upon its solar destiny.

Details

Internal namenpc_dota_hero_phoenix
Hero ID110
Aliases / search termsph, Phoenix, フェニックス, ふぇにっくす, fenikkusu