Nature's Prophet

Universal ・ Ranged ・ Medium

Carry 1Pusher 3Escape 1Nuker 1

Patch 7.41f2026-09-15 released ・ Game data Client 6969(Oct 27 2026)

Stats

Attributes (base and gain per level)
  • Strength19 (+2.6/Lv)
  • Agility14 (+2.6/Lv)
  • Intelligence22 (+3.5/Lv)
Attack
  • Damage20–26
  • Base attack time1.5s
  • Base attack speed100
  • Attack range600
  • Attack point0.4s
  • Projectile speed1125
Defense and movement
  • Base armor0
  • Magic resistance25%
  • Movement speed295
  • Turn rate0.9
  • Health regen0.25
  • Vision (day / night)1800 / 800

These are the base values written in the game files. Totals derived from attributes (HP, mana, armor) depend on engine-side formulas, so no estimated values are shown.

Recommended items

Items the in-game shop recommends for this hero (curated by Valve). These are not win-rate statistics.

Abilities

Sprout

Cooldown 14 / 12 / 10 / 8sMana 70 / 80 / 90 / 100Range 625 / 700 / 775 / 850MAGICAL
ActiveCooldown 14 / 12 / 10 / 8sMana 70 / 80 / 90 / 100Range 625 / 700 / 775 / 850

Sprouts a ring of trees around a unit, damaging and trapping it in place and providing vision in a 400 radius.

Raw values (from the game files)(4)
vision_range400
DURATION2.5 / 3 / 3.5 / 4
DAMAGE70 / 130 / 190 / 250
sprout_damage_radius275
  • Sprout can be cast on any unit, or the ground.
  • Trees created by Sprout have the same interactions with abilities as regular trees.
Patch history
7.412026-03-24
  • Vision increased from 250 to 400

Teleportation

Cooldown 65 / 50 / 35 / 20sMana 50 / 60 / 70 / 80Range 0PHYSICAL
ActiveCooldown 65 / 50 / 35 / 20sMana 50 / 60 / 70 / 80Range 0

Teleports to any point on the map. Gains a barrier after arriving to its destination.

Raw values (from the game files)(2)
BARRIER70 / 130 / 190 / 250
DURATION15
  • Mana and cooldown take effect when the cast is completed. Nature's Prophet will not use any mana or waste the cooldown if the spell is interrupted while casting.
  • When the cast begins, an effect is created at the target location, which is visible to allies and enemies.

Nature's Call

Cooldown 45 / 40 / 35 / 30sMana 85 / 90 / 95 / 100Range 750
ActiveCooldown 45 / 40 / 35 / 30sMana 85 / 90 / 95 / 100Range 750

Converts an area of trees into Treants under the command of Nature's Prophet.

Raw values (from the game files)(13)
area_of_effect150 / 225 / 300 / 375
TREANTS SUMMONED2 / 3 / 4 / 5
TREANT DURATION50
TREANT HEALTH450
TREANT DAMAGE16 / 25 / 34 / 43
TREANT BONUS HERO DAMAGE6 / 10 / 14 / 18
TREANT MOVESPEED300 / 315 / 330 / 345
TREANT VISION (DAY)500
TREANT VISION (NIGHT)500
treant_gold_bounty_min18
treant_gold_bounty_max24
treant_xp_bounty30
treewalking1
  • Nature's Call can only create as many treants as there are trees in the target area.
Patch history
7.41c2026-05-06
  • Mana Cost decreased from 100 to 85/90/95/100
  • Treant Bonus Hero Damage increased from 4/8/12/16 to 6/10/14/18
7.412026-03-24
  • Treant Movespeed rescaled from 305/310/315/320 to 300/315/330/345
  • Treant Health decreased from 550 to 450
  • Treants now have 25% Magic Resistance
  • Treants now deal 4/8/12/16 bonus damage to enemy Heroes
  • This bonus is also affected by the Treant Damage multiplying talent
  • Treants now have free pathing through trees
7.40c2026-01-21
  • Treant Damage increased from 16/24/32/40 to 16/25/34/43
7.402025-12-15
  • Mana Cost decreased from 120 to 100
  • Treant attack range increased from 100 to 125
  • Treant damage increased from 15/23/31/39 to 16/24/32/4013–17/21–25/29–33/37–41から14–18/22–26/30–34/38–42へ
  • Treant movement speed increased from 300 to 305/310/315/320

Curse of the Oldgrowth

Cooldown 18sMana 80MAGICAL
ActiveCooldown 18sMana 80

Applies a curse on all enemy heroes within 900 range, displaying them in fog, slowing them, and dealing damage over time based on the number of trees within 250 radius. Treants count as trees for this purpose.

Raw values (from the game files)(5)
DURATION7
DPS PER TREE15
%SLOW PER TREE7
radius250
range900
Patch history
7.402025-12-15
  • Curse radius decreased from 1200 to 900

Spirit of the ForestInnatePassive

Passive

Nature's Prophet gains 2% bonus damage for each nearby tree. Treants also provide this bonus with multiplied values regardless of proximity. Treants also possess this ability.

Raw values (from the game files)(3)
damage_per_tree_pct2
TREE RADIUS300
TREANT MULTIPLIER2
  • Treants gain bonuses from trees and other treants around them.
  • Treant Protector does not provide any bonuses.
Patch history
7.41d2026-06-04
  • Treants that are alive now always contribute to the bonus damage, even if they are out of range
7.412026-03-24
  • No longer levels with Wrath of Nature
  • Tree Radius rescaled from 300/400/500/600 to 300 + 10 per level
  • Multiplier per treant increased from 1x to 2x
  • Treants also have Spirit of the Forest and gain bonus damage for each nearby tree and treant
7.402025-12-15
  • Bonus damage per tree decreased from 3% to 2%

Wrath of Nature

Cooldown 85sMana 130 / 160 / 190Range 0MAGICAL
ActiveCooldown 85sMana 130 / 160 / 190Range 0

Damaging energy bounces around the map, striking enemies that are in vision starting with those closest to the cast point. Each enemy hit beyond the first adds damage, up to the maximum after 16 are hit.

Raw values (from the game files)(4)
max_targets16
BASE DAMAGE100 / 140 / 180
%ADDED DAMAGE PER BOUNCE10
jump_delay0.15
  • Wrath of Nature will not hit units out of vision.
  • Can be cast through the minimap; the nearest valid target will be selected.
Patch history
7.41b2026-04-07
  • Base Damage increased from 90/130/170 to 100/140/180

Talents

Level 25Removed Teleportation Cooldownx3x Treant HP/Damage
Level 20-20s Wrath of Nature Cooldown+240 Sprout Damage
Level 15+50 Treant Movement Speed+100 Teleportation Barrier
Level 10-10s Nature's Call Cooldown+25 Wrath of Nature Base Damage

One of the two per level is chosen. They appear in the order registered in the game files.

Patch history (hero and talents)

7.41d2026-06-04
Talents
  • Level 20 Talent Sprout Damage increased from +220 to +240
7.41c2026-05-06
Talents
  • Level 20 Talent Sprout Damage increased from +170 to +220
  • Level 20 Talent Wrath of Nature Cooldown Reduction increased from 15s to 20s
7.412026-03-24
  • Minimum Base damage increased by 4ダメージ分配を10から6に削減
  • Damage at level 1 increased from 40–50 to 44–50
Talents
  • Level 15 Talent changed from facet specific to +100 Teleportation Barrier
  • Level 25 Talent 3x Treant HP/Damage no longer affects Spirit of the Forest Multiplier
7.402025-12-15
  • Agility gain decreased from 3 to 2.6
  • Damage gain per level decreased from 4.1 to 3.9

Background

When Verodicia, Goddess of the Woods, had finished filling in the green places, having planted the coiled-up spirit in the seed, having lured the twining waters from deep within the rock, having sworn the sun its full attention to the growing things, she realized that her own time had reached its end, and like one of the leaves whose fate she had imprinted in the seed, she would fall without seeing the fruiting of her dream. It pained her to leave the world bereft, for the sprouts had not yet broken through the soil--and they would be tender and vulnerable to every sort of harm. She found in her seed pouch one last seed that she had missed in the sowing. She spoke a single word into the seed and swallowed it as she fell. Her vast body decomposed throughout the long winter, becoming the humus that would feed the seedlings in the spring. And on the morning of the vernal equinox, before the rest of the forest had begun to wake, that last seed ripened and burst in an instant. From it stepped Nature's Prophet, in full leaf, strong and wise, possessing Verodicia's power to foresee where he would be needed most in defense of the green places--and any who might be fortunate enough to call him an ally.

Details

Internal namenpc_dota_hero_furion
Hero ID53
Aliases / search termsnp, Nature's, Prophet, ネイチャープロフェット, ねいちゃーぷろふぇっと, neicya-purofetto