Jakiro

Intelligence ・ Ranged ・ Easy

Support 1Nuker 2Pusher 2Disabler 1

Patch 7.41f2026-09-15 released ・ Game data Client 6969(Oct 27 2026)

Stats

Attributes (base and gain per level)
  • Strength25 (+2.6/Lv)
  • Agility15 (+1.2/Lv)
  • Intelligence26 (+3.3/Lv)
Attack
  • Damage27–35
  • Base attack time1.7s
  • Base attack speed100
  • Attack range400
  • Attack point0.4s
  • Projectile speed1100
Defense and movement
  • Base armor1
  • Magic resistance25%
  • Movement speed290
  • Turn rate0.8
  • Health regen0.25
  • Vision (day / night)1800 / 800

These are the base values written in the game files. Totals derived from attributes (HP, mana, armor) depend on engine-side formulas, so no estimated values are shown.

Recommended items

Items the in-game shop recommends for this hero (curated by Valve). These are not win-rate statistics.

Abilities

Dual Breath

Cooldown 12 / 11 / 10 / 9sMana 135 / 150 / 165 / 180Range 850MAGICAL
ActiveCooldown 12 / 11 / 10 / 9sMana 135 / 150 / 165 / 180Range 850

An icy blast followed by a wave of fire launches out in a path in front of Jakiro. The ice slows enemies, while the fire delivers damage over time.

Raw values (from the game files)(8)
START RADIUS150
END RADIUS275
speed1050
fire_delay0.2
BURN DAMAGE20 / 40 / 60 / 80
%MOVE SLOW-25 / -30 / -35 / -40
ATTACK SLOW-25 / -30 / -35 / -40
speed_fire1050
  • Can hit units up to 1025 range away.
  • Has a 0.2 second interval between each breath.
  • Does not trigger spell block or spell reflect.
Patch history
7.41b2026-04-07
  • Cooldown rescaled from 10s to 12/11/10/9s

Ice Path

Cooldown 20 / 17 / 14 / 11sMana 100Range 1100MAGICAL
ActiveCooldown 20 / 17 / 14 / 11sMana 100Range 1100

Creates a path of ice that stuns and damages enemies that touch it.

Raw values (from the game files)(7)
FORMATION DELAY0.2
MAX STUN DURATION1.25 / 1.50 / 1.75 / 2.0
PATH DURATION3 / 3.5 / 4 / 4.5
RADIUS150
DAMAGE50
SECONDARY DAMAGE0
SECONDARY STUN DURATION0
  • It takes 0.2 seconds for the path to reach its full extent.
  • The stun is removed once Ice Path is destroyed.
Patch history
7.40c2026-01-21
  • Path Duration decreased from 3/3.5/4/4.5s to 2.6/3.1/3.6/4.1s

Liquid Fire

Cooldown 13 / 10 / 7 / 4sMana 20Range 600MAGICAL
ActiveCooldown 13 / 10 / 7 / 4sMana 20Range 600

Jakiro burns his enemies in an area of effect with fire added to his attack, while slowing their attacks. Shares a cooldown with Liquid Frost.

Raw values (from the game files)(6)
ATTACK SLOW-30 / -40 / -50 / -60
RADIUS300
BURN DAMAGE12 / 24 / 36 / 48
tick_rate0.5
%BUILDING DAMAGE75
shares_cooldown1
  • Works on both units and buildings.
Patch history
7.41b2026-04-07
  • Burn Damage rescaled from 15/25/35/45 to 12/24/36/48
7.412026-03-24
  • Now has a 20 mana cost
  • Aghanim's Shard now also reduces mana cost to 0Aghanim's Shard
7.40b2025-12-23
  • Burn Damage decreased from 20/30/40/50 to 15/25/35/45

Liquid Frost

Cooldown 13 / 10 / 7 / 4sMana 20Range 600MAGICAL
ActiveCooldown 13 / 10 / 7 / 4sMana 20Range 600

Jakiro chill his enemies with ice added to his attack, slowing movement for 5.0 seconds and increasing damage taken from Jakiro's attacks and abilities. This effect does not apply to buildings. Shares a cooldown with Liquid Fire.

Raw values (from the game files)(6)
%MOVEMENT SLOW15 / 20 / 25 / 30
IMPACT DAMAGE8 / 16 / 24 / 32
BONUS DAMAGE8 / 16 / 24 / 32
DURATION5.0
tick_rate0.5
shares_cooldown1
Patch history
7.412026-03-24
  • Now has a 20 mana cost
  • Aghanim's Shard now also reduces mana cost to 0Aghanim's Shard
7.40b2025-12-23
  • Impact Damage rescaled from 15/20/25/30 to 8/16/24/32

Double TroubleInnatePassive

Passive

Jakiro's attacks launch an attack from each head, but deal less damage each.

Raw values (from the game files)(2)
second_attack_delay0.2
%ATTACK DAMAGE REDUCTION51
  • The second attack ignores Damage Block.
Patch history
7.412026-03-24
  • Attack Damage Reduction changed from 50% to 51% - 1% per level

Macropyre

Cooldown 90 / 80 / 70sMana 225 / 325 / 425Range 1400MAGICAL
ActiveCooldown 90 / 80 / 70sMana 225 / 325 / 425Range 1400

Jakiro exhales a wide line of lasting flames, which deals damage per second to any enemy units caught in the fire.

Raw values (from the game files)(5)
DAMAGE PER SECOND100 / 150 / 200
FLAME WIDTH500
DURATION10.0
burn_interval0.5 / 0.5 / 0.5
linger_duration1
  • Units hit by Macropyre will continue to be affected after they leave the area for 1 additional seconds.
Patch history
7.41c2026-05-06
  • Mana Cost decreased from 250/350/450 to 225/325/425
7.41b2026-04-07
  • Mana Cost decreased from 300/400/500 to 250/350/450

Talents

Level 25+100% Dual Breath Damage and Range+3.5% Liquid Frost and Fire Max Health Damage
Level 20+0.4s Ice Path Stun Duration+25 Macropyre Damage
Level 15+175 Attack Range-3.5s Dual Breath Cooldown
Level 10+30 Liquid Fire Attack Speed Slow+100 Ice Path Damage

One of the two per level is chosen. They appear in the order registered in the game files.

Patch history (hero and talents)

7.41e2026-07-30
  • Intelligence gain increased from 3.0 to 3.3
7.41d2026-06-04
  • Base Intelligence increased from 25 to 26
  • Damage at level 1 increased by 1 (from 52-60 to 53-61)
Talents
  • Level 10 Talent Ice Path Damage increased from +75 to +100
  • Level 25 Talent Liquid Frost and Fire Max Health Damage increased from +3% to +3.5%
7.41c2026-05-06
  • Strength gain increased from 2.5 to 2.6
7.41b2026-04-07
Talents
  • Level 20 Talent Macropyre Damage increased from +20 to +25
7.412026-03-24
Talents
  • Level 10 Talent Ice Path Damage increased +60 to +75
  • Level 15 Talent Dual Breath Cooldown Reduction increased from 3s to 3.5s
7.40c2026-01-21
  • Base Intelligence decreased from 26 to 25
  • Damage at level 1 decreased from 53–61 to 52–60
7.402025-12-15
Talents
  • Level 10 Talent -2s Dual Breath Cooldown replaced with +60 Ice Path Base Damage
  • Level 10 Talent +150 Attack Range replaced with +30 Liquid Fire Attack Speed Slow
  • Level 15 Talent +60 Ice Path Base Damage replaced with -3s Dual Breath Cooldown
  • Level 15 Talent +50 Liquid Fire Attack Speed Slow replaced with +175 Attack Range
  • Level 25 Talent Liquid Frost and Fire Max Health Damage increased from +2.5% to +3%

Background

Even among magical beasts, a twin-headed dragon is a freak. Equal parts ice and fire, cunning and rage, the creature known as Jakiro glides over charred and ice-bound battlefields, laying waste to any who would bear arms against it. Pyrexae dragon clutches always contain two fledglings. Famous for their viciousness even from the first moments of life, newly hatched dragons of this species will try to kill their sibling while still in the nest. Only the strongest survive. In this way is the strength of the Pyrexae line ensured. By some accident of nature, the freak Jakiro hatched from a single egg, combining in a single individual the full range of abilities found within the diverse Pyrexae species. Trapped within the armature of its monstrous body, the powers of ice and fire combine, and now no enemy is safe.

Details

Internal namenpc_dota_hero_jakiro
Hero ID64
Aliases / search termsthd, twin headed dragon, Jakiro, ジャキロ, じゃきろ, jyakkiro, ツインヘッドドラゴン, ついんへっどどらごん, tuinnheddodoragonn