Hoodwink

Agility ・ Ranged ・ Medium

Support 2Nuker 2Escape 2Disabler 1

Patch 7.41f2026-09-15 released ・ Game data Client 6969(Oct 27 2026)

Stats

Attributes (base and gain per level)
  • Strength16 (+2/Lv)
  • Agility22 (+3.6/Lv)
  • Intelligence21 (+2.9/Lv)
Attack
  • Damage25–32
  • Base attack time2s
  • Base attack speed100
  • Attack range575
  • Attack point0.4s
  • Projectile speed1800
Defense and movement
  • Base armor0
  • Magic resistance25%
  • Movement speed315
  • Turn rate0.9
  • Health regen0.25
  • Vision (day / night)1800 / 800

These are the base values written in the game files. Totals derived from attributes (HP, mana, armor) depend on engine-side formulas, so no estimated values are shown.

Abilities

Acorn Shot

Cooldown 19 / 16 / 13 / 10sMana 70 / 80 / 90 / 100Range 675 / 700 / 725 / 750PHYSICAL
ActiveCooldown 19 / 16 / 13 / 10sMana 70 / 80 / 90 / 100Range 675 / 700 / 725 / 750

Fires Hoodwink's attack with an acorn at the target unit. The acorn bounces to nearby targets, slowing them and dealing a percentage of Hoodwink's attack with bonus damage. If point targeted, a tree is created at the target position and the acorn will bounce to nearby targets. The ability may be placed on alt-cast to force this behavior.

Raw values (from the game files)(9)
bonus_range100
BONUS DAMAGE45 / 90 / 135 / 180
%BASE DAMAGE80
BOUNCE COUNT2 / 3 / 4 / 5
bounce_range525
SLOW DURATION0.3
%MOVEMENT SLOW100
bounce_delay0.1
projectile_speed2200
  • The same target can be hit more than once.
  • Bounces will seek units in the fog of war in a 525 radius, but not invisible units.
  • The planted tree lasts for 20 seconds.
Patch history
7.41d2026-06-04
  • Cooldown increased from 16/14/12/10s to 19/16/13/10s
7.412026-03-24
  • Cast Range rescaled from (Hoodwink's attack range + 100) to 675/700/725/750その結果、キャスト範囲は675から675/700/725/750に増加

Bushwhack

Cooldown 15 / 14 / 13 / 12sMana 90 / 100 / 110 / 120Range 1100MAGICAL
ActiveCooldown 15 / 14 / 13 / 12sMana 90 / 100 / 110 / 120Range 1100

Tosses a net trap that stuns enemies if they are near a tree in the area. Affected enemies take damage over time and are pulled towards the tree nearest to them within the target area, and have their vision reduced to 0 for the duration of the stun.

Raw values (from the game files)(6)
RADIUS265
STUN DURATION1.5 / 1.7 / 1.9 / 2.1
projectile_speed1300
TOTAL DAMAGE90 / 180 / 270 / 360
animation_rate0.3
visual_height50
  • Units can be freed from the stun by destroying the tree.
  • Bushwhack does not hit invisible units.
Patch history
7.412026-03-24
  • Cast Range increased from 1000 to 1100

Scurry

Cooldown 0.0sMana 35Range 275
ActiveCooldown 0.0sMana 35Range 275

Hoodwink gains bonus movement speed, phased movement, and tree-walking for a brief time. While active, the redirect chance of Mistwoods Wayfarer is multiplied by 2.

Raw values (from the game files)(4)
%BONUS MOVEMENT SPEED15 / 20 / 25 / 30
BUFF DURATION3.5 / 4.0 / 4.5 / 5.0
radius275
evasion_multiplier2
Patch history
7.41d2026-06-04
  • Bonus Movement Speed decreased from 20/25/30/35% to 15/20/25/30%
7.412026-03-24
  • No longer doubles all sources of evasion for the duration
  • Now doubles redirect chance of Mistwoods Wayfarer for the duration

Decoy

Cooldown 30.0sMana 60Range 0
ActiveCooldown 30.0sMana 60Range 0

Hoodwink turns invisible, increasing her movement speed, and creates a decoy illusion that starts aiming a decreased damage Sharpshooter at the nearest enemy hero. If the illusion is attacked or hit by a targeted ability, it is destroyed and it throws a lesser bushwhack towards the enemy.

Raw values (from the game files)(8)
ILLUSION DURATION6.0
BUSHWHACK RADIUS250
BUSHWHACK DURATION1.6
images_do_damage_percent100
images_take_damage_percent100
projectile_speed1200
%MOVEMENT SPEED15
%SHARPSHOOTER DAMAGE60

Hunter's Boomerang

Cooldown 20sMana 125Range 1100MAGICAL
ActiveCooldown 20sMana 125Range 1100

Tosses a boomerang in an arc. Upon contact, it returns to Hoodwink. The boomerang will deal damage as it passes through or hits enemies, and apply a debuff that causes affected enemies to be slowed and be more vulnerable to spell damage.

Raw values (from the game files)(9)
speed900
RADIUS150
DAMAGE200
DEBUFF DURATION6.0
%MOVEMENT SLOW25
%INCOMING SPELL DAMAGE AMP20
spread400
min_throw_duration0.5
max_throw_duration1.2
Patch history
7.41e2026-07-30
  • Cooldown increased from 18s to 20s
7.41b2026-04-07
  • Debuff Duration decreased from 7s to 6s

Sharpshooter

Cooldown 45sMana 150 / 200 / 250Range 3000MAGICAL
ActiveCooldown 45sMana 150 / 200 / 250Range 3000

Hoodwink charges up and fires a deadly bolt from her crossbow, dealing heavy damage, break and slow to an enemy Hero. The damage and debuff duration scale up to max after 3.0 seconds, and the bolt is fired automatically after 5.0 seconds. Hoodwink is knocked backwards for a distance of 350 from the force of the shot. Creeps hit by the bolt are damaged for half the values.

Raw values (from the game files)(14)
ARROW SPEED2200
arrow_width125
arrow_range3000
arrow_vision350
MAX WIND-UP TIME3.0
MAX DAMAGE600 / 975 / 1350
recoil_distance350
recoil_height75
recoil_duration0.4
MAX DEBUFF DURATION5.0
misfire_time5.0
%MOVE SLOW30 / 40 / 50
turn_rate60
base_power0.2
Patch history
7.41e2026-07-30
  • Mana Cost increased from 100/150/200 to 150/200/250
7.41c2026-05-06
  • Knockback to Hoodwink won't be applied if Hoodwink is rooted
7.412026-03-24
  • Now treats creep heroes as creeps
  • The projectile flies through creeps, dealing them damage for half value, but still applying Slow and Break at full force and duration
  • Since Spirit Bear is considered a true hero, the projectile will stop on impact with it

End Sharpshooter

Range 999999
ActiveRange 999999

Release the charged up shot, regain ability to move and attack.

Mistwoods WayfarerInnatePassive

Passive

Hoodwink has a chance to redirect enemy attacks to a nearby tree.

Raw values (from the game files)(2)
TREE SEARCH RADIUS275
%REDIRECT CHANCE14.25
  • Trees that take a redirected attack are destroyed.
Patch history
7.41e2026-07-30
  • Redirect Chance decreased from 14% + 1% per level to 14.25% + 0.75% per level
7.412026-03-24
  • No longer levels with Sharpshooter
  • Redirect Chance changed from 14/21/28/35% to 14% + 1% per level
7.402025-12-15
  • Ability can no longer target trees affecting Acorn Shot or Bushwhack

Talents

Level 25+400 Sharpshooter Max Damage2 Acorn Shot Charges
Level 20Sharpshooter Provides Vision While Charging+2 Acorn Shot Bounces
Level 15+1 Scurry Ability Charge+10 Agility
Level 10+50 Bushwhack Damage+175 Health

One of the two per level is chosen. They appear in the order registered in the game files.

Patch history (hero and talents)

7.41f2026-09-15
  • Base Strength decreased from 17 to 16
7.41c2026-05-06
  • Base Damage increased by 3
  • Base Agility decreased from 25 to 22
  • Damage at level 1 unchanged at 47-54
7.412026-03-24
Talents
  • Level 10 Talent Health increased from +150 to +175
  • Level 15 Talent +1 Acorn Shot Bounce replaced with +10 Agility
  • Level 20 Talent -3 Armor Corruption replaced with +2 Acorn Shot Bounces
7.402025-12-15
Talents
  • Level 10 Talent +1.5 Mana Regen replaced with +150 Health
  • Level 10 Talent +1 Scurry Ability Charge replaced with +50 Bushwhack Damage
  • Level 15 Talent +60 Bushwhack Damage replaced with +1 Scurry Ability Charge

Background

Hoodwink's earliest years were spent in the idyllic expanse of green that once filled the edges of Krimwohl. But as that kingdom grew, and the needs of both her citizens and her armies became ravenous, rival ore and timber barons scratched and clawed to outpace each other in devouring the natural beauty of the border forests, gorging themselves to meet the demands of the changing land. To those living in the ancient timberlands, the choice came down to following the line of refugees into the pacified zones, falling to Krimwohl's black powder and steel while defending their homes, or fleeing further north to tempt fate in the haunted glens and groves of the misty Wood Tomo'kan. So it was in those treacherous northern mistwoods that Hoodwink came of age, dodging the horrific predators of the Tomo'kan, ingratiating herself with some of the local banditry whilst antagonizing others, and finding absolutely every which way to be underfoot whenever some interesting mischief arose--often allegedly the cause of it. But when the faintest whiff of Krimwohl's fires eventually drifted into her adopted home, Hoodwink's thoughts turned to any family and friends who might have survived the invasion--now made to eke out lives in the razed lands whose wounds scarred her very soul--and she couldn't help but approach the edges of civilization to get a glimpse of the devils that had destroyed her old life. There, she saw that the monsters from her childhood weren't monsters at all. They were just...people. Soldiers, laborers, merchants...and refugees. And the soldiers, even with their black powder and steel, were nothing compared to the dangers of the Tomo'kan--real dangers with tentacles and teeth--dangers she danced around like a twirling maple seed. Knowing she can always find safe passage in the tangles of the Tomo'kan, where most warm-blooded folk wisely fear to tread, Hoodwink now strikes out against those who dare try to further pacify the wilds, happily taking what she likes from their belongings, destroying what she has no use for, and helping guide any kindred survivors back to a life in the green once again.

Details

Internal namenpc_dota_hero_hoodwink
Hero ID123
Aliases / search termssquirrel, hw, Hoodwink, フードウィンク, ふーどうぃんく, hu-douxinnku, リス, りす, risu