Centaur Warrunner

Strength ・ Melee ・ Easy

Durable 3Initiator 3Disabler 1Nuker 1Escape 1

Patch 7.41f2026-09-15 released ・ Game data Client 6969(Oct 27 2026)

Stats

Attributes (base and gain per level)
  • Strength28 (+4.3/Lv)
  • Agility15 (+1/Lv)
  • Intelligence15 (+1.6/Lv)
Attack
  • Damage34–36
  • Base attack time1.7s
  • Base attack speed90
  • Attack range150
  • Attack point0.3s
  • Projectile speed900
Defense and movement
  • Base armor-2
  • Magic resistance25%
  • Movement speed295
  • Turn rate0.6
  • Health regen3
  • Vision (day / night)1800 / 800

These are the base values written in the game files. Totals derived from attributes (HP, mana, armor) depend on engine-side formulas, so no estimated values are shown.

Recommended items

Items the in-game shop recommends for this hero (curated by Valve). These are not win-rate statistics.

Abilities

Hoof Stomp

Cooldown 18 / 16 / 14 / 12sMana 100 / 110 / 120 / 130MAGICAL
ActiveCooldown 18 / 16 / 14 / 12sMana 100 / 110 / 120 / 130

After a brief windup, Centaur Warrunner slams the ground, stunning and damaging nearby enemy units. During the delay, he is disarmed but can move.

Raw values (from the game files)(4)
RADIUS325
STOMP DAMAGE70 / 140 / 210 / 280
STUN DURATION1.6 / 1.8 / 2.0 / 2.2
WINDUP TIME0.5

Double Edge

Cooldown 3.5sMana 0 / 0 / 0 / 0Range 175 / 175 / 175 / 175MAGICAL
ActiveCooldown 3.5sMana 0 / 0 / 0 / 0Range 175 / 175 / 175 / 175

Centaur strikes a mighty blow at melee range, damaging both himself and a small area around the target. Deals extra damage based on your strength. Centaur cannot die from Double Edge.

Raw values (from the game files)(3)
DAMAGE120 / 180 / 240 / 300
%STRENGTH DAMAGE60 / 90 / 120 / 150
radius220
  • Double Edge deals magic type damage to both the targets and himself.
Patch history
7.41e2026-07-30
  • Aghanim's Shard Buff duration decreased from 15s to 12sAghanim's Shard

RetaliatePassive

PHYSICAL
Passive

Centaur counters all attacks, dealing damage back to the attacker. Returns a fixed amount plus a percentage of your strength. Deals half damage to towers.

Raw values (from the game files)(3)
RETURN DAMAGE15 / 25 / 35 / 45
%STR RETURN DAMAGE14 / 21 / 28 / 35
aura_radius1200
  • Retaliate triggers when the attack hits.
  • Retaliate deals damage to towers.
  • Damage done by this ability is considered reflected damage. Reflected damage does not provide any lifesteal and cannot be reflected.
Patch history
7.41e2026-07-30
  • Strength Return Damage decreased from 16/24/32/40% to 14/21/28/35%

Work Horse

Cooldown 35sMana 75
ActiveCooldown 35sMana 75

Centaur hitches a cart behind him. While active, Centaur gains the benefit of Stampede for the current level of Stampede, and can cast Hitch a Ride on a target ally.

Raw values (from the game files)(5)
TOTAL DURATION6
melee_attack_range200
air_duration0.5
air_height450
break_distance600
Patch history
7.40b2025-12-23
  • Total Duration decreased from 7s to 6s
7.402025-12-15
  • Cooldown increased from 24s to 35s
  • Duration decreased from 8s to 7s

Hitch A Ride

Cooldown 30sMana 75Range 200
ActiveCooldown 30sMana 75Range 200

Centaur tosses an ally into a cart hitched behind him. While in the cart, the ally is invulnerable and can still cast and attack normally, but cannot move independently or be targeted by opponents. Increases the attack range of melee heroes by 200.

Raw values (from the game files)(5)
RIDE DURATION8
melee_attack_range200
air_duration0.5
air_height450
break_distance600
Patch history
7.41f2026-09-15
  • Cast Range decreased from 250 to 200

Stampede

Cooldown 100 / 95 / 90sMana 150 / 200 / 250MAGICAL
ActiveCooldown 100 / 95 / 90sMana 150 / 200 / 250

Centaur leads all allies into a vicious charge causing them to move through units at max speed and slow any enemy units they trample. Trampled enemies take damage based on Centaur Warrunner's strength. Each enemy can be trampled once.

Raw values (from the game files)(5)
STAMPEDE DURATION3.5 / 4 / 4.5
STRENGTH MULTIPLIER DAMAGE2 / 2.5 / 3
SLOW DURATION3
TRAMPLE RADIUS105
slow_movement_speed100

HorsepowerInnatePassive

Passive

Centaur Warrunner gains 40% of his strength as bonus movement speed. This Movement speed bonus does not stack with bonuses from boots.

Raw values (from the game files)(1)
strength_to_movement_pct40
Patch history
7.41a2026-03-27
  • Strength as Bonus Movement Speed increased from 30% to 40%
7.412026-03-24
  • New innate ability
  • Centaur Warrunner gains 30% of his strength as bonus movement speed. This movement speed bonus does not stack with bonuses from boots

Talents

Level 25Gains Retaliate Aura+1.0s Hoof Stomp Duration
Level 20+45 Retaliate Damage-25s Stampede Cooldown
Level 15+10 Strength+30% Double Edge Strength Damage
Level 10+4 Health Regen+15 Movement Speed

One of the two per level is chosen. They appear in the order registered in the game files.

Patch history (hero and talents)

7.41f2026-09-15
  • Base Damage decreased by 2
  • Damage at level 1 decreased from 64-66 to 62-64
  • Base Movement Speed decreased from 300 to 295
7.41c2026-05-06
  • Base Strength increased from 27 to 28
  • Damage at level 1 increased from 63-65 to 64-66
  • Strength gain increased from 4.2 to 4.3
Talents
  • Level 25 Talent Hoof Stomp Duration increased from +0.8s to +1.0s
7.412026-03-24
  • Strength gain increased from 4.0 to 4.2
  • Removed Rawhide innate ability
7.40b2025-12-23
  • Base Movement Speed decreased from 305 to 300
Talents
  • Level 15 Talent Strength decreased from +12 to +10
7.402025-12-15
  • Rawhide: Bonus Max Health decreased from 30 to 25

Background

It's said that a centaur's road is paved with the corpses of the fallen. For the one called Warrunner, it has been a long road indeed. To outsiders, the four-legged clans of Druud are often mistaken for simple, brutish creatures. Their language has no written form; their culture lacks pictographic traditions, structured music, formalized religion. For centaurs, combat is the perfect articulation of thought, the highest expression of self. If killing is an art among centaurs, then Bradwarden the Warrunner is their greatest artist. He rose to dominance on the proving grounds of Omexe, an ancient arena where centaur clans have for millennia gathered to perform their gladiatorial rites. As his fame spread, spectators came from far and wide to see the great centaur in action. Always the first to step into the arena, and the last to leave, he composes a masterpiece in each guttering spray, each thrust of blood-slickened blade-length. It is the poetry of blood on steel, flung in complex patterns across the pale sands of the killing floor. Warrunner defeated warrior after warrior, until the arena boomed with the cheering of his name, and he found himself alone, the uncontested champion of his kind. The great belt of Omexe was bestowed, wrapped around his broad torso, but in his victory, the death-artist found only emptiness. For what is a warrior without a challenge? The great centaur galloped out of Omexe that day with a new goal. To his people, Warrunner is the greatest warrior to ever step into the arena. Now he has set out to prove he is the greatest fighter who has ever lived.

Details

Internal namenpc_dota_hero_centaur
Hero ID96
Aliases / search termscentaur, Centaur, Warrunner, ケンタウロスウォーランナー, けんたうろすうぉーらんなー, kenntaurosuuxo-rannna-